Neutronium: Parallel Wars Kickstarter Preview: Launch Q4 2026
Neutronium: Parallel Wars has been in development for 25 years. It is not a prototype with a vision statement. It is a finished game — or very nearly one — that needs a production run. The Kickstarter campaign funds manufacturing, not design. The design already exists.
The Campaign Overview
The Kickstarter campaign for Neutronium: Parallel Wars launches in Q4 2026. Its goal is straightforward: fund the first production run of a game that is already designed, playtested through 12+ sessions, and approximately 85-90% complete.
The game supports 2 to 6 players and plays in 30 to 60 minutes. It is rated for ages 7 and up — the core mechanics are accessible to younger players, while the strategic depth satisfies experienced 4X board game audiences.
The Kickstarter goal funds the production run, component manufacturing, packaging, and fulfillment logistics. Stretch goals fund production quality upgrades and language editions, not new mechanics. This means backers are getting the game they see described here.
The game's 25-year development history means that every rule has been thought about more than once, every mechanic has survived multiple rounds of revision, and every component serves a purpose validated through actual play.
What's in the Box
Every copy of Neutronium: Parallel Wars — at every pledge tier — includes the complete base game component set. The Collector's and Designer's editions add upgraded materials and exclusive items, but the base game is not stripped down to make room for upgrades.
Pledge Tiers
Three pledge tiers are available. All include the complete base game. Higher tiers add upgraded components and exclusive items — they do not unlock additional gameplay content.
The complete Neutronium: Parallel Wars game with all standard components. Everything needed to play the full 2-6 player game across all 13 universe cycles. This is the game.
- Complete component set as listed above
- Full rulebook (final print edition)
- Standard quality hero miniatures
- Standard Nn token set
All Base Game contents plus upgraded component materials. All upgrades are cosmetic quality improvements — no gameplay differences from the Base Game.
- Upgraded hero miniatures with detailed sculpts and separate bases
- Foil-finish treatment on all 44 Artifact cards
- Linen-embossed territory hex tiles
- Metallic-ink Nn token face printing
- Collector's Edition numbered box art variant
All Collector's Edition contents plus items documenting the game's history. Limited to a small print run. The Designer's Edition is for players and collectors who want to own the complete story of how Neutronium: Parallel Wars came to exist.
- Signed copy (signed by designer Vladislav Tsaran)
- Development Notes booklet: 25-year design history, rejected mechanics, rulebook evolution
- Numbered prototype-era component set (select cards and tokens from playtest iterations)
- Certificate of edition number
- Exclusive Discord role: "Designer's Circle"
Stretch Goals
Stretch goals unlock when the campaign surpasses its base funding target. Every planned stretch goal is a production quality upgrade or an expansion of language and platform access — not new game mechanics.
- Deluxe components:upgraded tokens and inserts unlocked as the community grows the campaign.
- Extra solo content:additional solo scenarios layered onto the base progression.
- Lore expansion:deeper story content across the parallel universes.
- Community goals:milestones voted on and shaped by backers during the campaign.
Why Back Now
This is not a pitch built on FOMO. The honest case for backing Neutronium: Parallel Wars before the campaign launches is simpler: the game exists, it is good, and getting in before launch means you have had time to understand what it is before the campaign page grabs your attention.
Twenty-five years of design history means that every rule, every mechanic, and every piece of lore has been through more revision cycles than most published board games receive in their entire lifespan. This is not a game assembled quickly to capitalize on a market trend.
The pre-Kickstarter email list is where launch notification goes first. Discord members get the campaign link before it goes public. Neither of these require any commitment beyond interest.
Be there when it launches
Sign up before the campaign goes live. No spam. Just a notification when the Kickstarter launches, and a first-48-hours early access link.
Join the Waitlist → Join the CommunityThe game is 85-90% complete. The Kickstarter funds manufacturing, not design completion. The rulebook exists in final draft. The components exist in prototype form. The design work is done.