Kickstarter • Q3–Q4 2026

Neutronium: Parallel Wars Kickstarter Preview: Launch Q3-Q4 2026

Neutronium: Parallel Wars has been in development for 25 years. It is not a prototype with a vision statement. It is a finished game — or very nearly one — that needs a production run. The Kickstarter campaign funds manufacturing, not design. The design already exists.

Q3–Q4Launch 2026
2–6Players
30–60Minutes
Age 7+Recommended

The Campaign Overview

The Kickstarter campaign for Neutronium: Parallel Wars launches in Q3-Q4 2026. Its goal is straightforward: fund the first production run of a game that is already designed, playtested through 12+ sessions across multiple player groups, and approximately 85-90% complete in terms of component design and rulebook finalization. This is not a campaign asking for faith in a concept. It is a campaign asking for the manufacturing budget to turn a near-complete prototype into a physical product.

The game supports 2 to 6 players and plays in 30 to 60 minutes depending on player count and universe cycle depth. It is rated for ages 7 and up — the core mechanics are accessible to younger players, while the strategic depth across 13 universe cycles satisfies experienced 4X board game audiences. The game has been tested with players ranging from first-time board gamers to experienced hobby players, and the rulebook is written to accommodate both.

The Kickstarter goal funds the production run, component manufacturing, packaging, and fulfillment logistics. The campaign will not include stretch goals that expand the scope of the base game in ways that require additional design time — the design is done. Stretch goals fund production quality upgrades and language editions, not new mechanics or new cards. This distinction matters: it means backers are getting the game they see described here, not a version of the game that depends on unfinished work being completed after funding.

The game's 25-year development history means that every rule has been thought about more than once, every mechanic has survived multiple rounds of revision, and every component serves a purpose that has been validated through actual play. The risk profile for backers is as low as any crowdfunded board game can offer.

What's in the Box

Every copy of Neutronium: Parallel Wars — at every pledge tier — includes the complete base game component set. The Collector's and Designer's editions add upgraded materials and exclusive items, but the base game is not stripped down to make room for upgrades. What you see below is what every backer receives at minimum.

18 Hexagonal Territory Tiles The 18 standard territory hexes, face-down at setup. Double-sided print.
6 Edge Tiles Board boundary tiles that define the playable area's outer edge.
4 Hero Miniatures One miniature per race — Terano, Mi-TO, Iit, and Asters.
44 Artifact Cards Full Artifact deck including the 3 Paradox X cards.
50 Neutronium (Nn) Tokens Denominations: 1, 2, 5, 10, 50 Nn. Currency of the galaxy.
6 Player Boards Individual player reference boards with race stats and turn tracker.
1 Paradox X Board Central event board tracking Paradox X artifact collection.
Set Territory Occupation Tokens Per-player color-coded tokens marking controlled territories.
Set Army Tokens Standard and upgraded army tokens for board presence tracking.
1 Custom D6 Die Custom-faced six-sided die with Neutronium iconography.
1 Progress Journal Campaign tracking booklet for multi-session 13-universe play.
1 Game Box Purpose-designed box with internal component organization inserts.

Pledge Tiers

Three pledge tiers are available. All include the complete base game. The higher tiers add upgraded components and exclusive items — they do not unlock additional gameplay content. The base game is the full game at every tier.

Base Tier
Base Game

The complete Neutronium: Parallel Wars game with all standard components. Everything needed to play the full 2-6 player game across all 13 universe cycles. Manufactured to standard hobby board game quality. This is the game.

  • Complete component set as listed above
  • Full rulebook (final print edition)
  • Standard quality hero miniatures
  • Standard Nn token set
Designer's Edition
Designer's Edition

All Collector's Edition contents plus items documenting the game's history. Limited to a small print run. The Designer's Edition is for players and collectors who want to own the complete story of how Neutronium: Parallel Wars came to exist, not just the game itself.

  • Signed copy (signed by designer Vladislav Tsaran)
  • Development Notes booklet: 25-year design history, rejected mechanics, rulebook evolution
  • Numbered prototype-era component set (select cards and tokens from playtest iterations)
  • Certificate of edition number
  • Exclusive Discord role: "Designer's Circle"

Stretch Goals

Stretch goals unlock when the campaign surpasses its base funding target. Every planned stretch goal is a production quality upgrade or an expansion of language and platform access — not new game mechanics that require additional design time. What we fund beyond the base goal goes into the physical object, not into changing what the game is.

Why Back Now

This is not a pitch built on FOMO. There are no artificially limited early bird tiers that expire in 48 hours and are quietly re-offered later. There are no manufactured urgency tactics. The honest case for backing Neutronium: Parallel Wars before the campaign launches is simpler than that: the game exists, it is good, and getting in before launch means you have had time to understand what it is before the campaign page's headline grabs your attention.

Twenty-five years of design history means that every rule, every mechanic, and every piece of lore has been through more revision cycles than most published board games receive in their entire lifespan. This is not a game assembled quickly to capitalize on a market trend. It is a game that has been slowly built toward a specific experience — a 4X strategy game that plays in 30 to 60 minutes, supports 2 to 6 players, and carries a narrative depth that extends across all 13 universe cycles without requiring players to commit to campaign play.

The pre-Kickstarter email list is where launch notification goes first. Discord members get the campaign link before it goes public. Neither of these require any commitment beyond interest. If the game looks like something you want to play, signing up is the easiest way to make sure you do not miss the window where pledge availability is unlimited and tier pricing is at its lowest.

Get the Launch Notification

Sign up before the campaign goes live. No spam. Just a notification when the Kickstarter launches, and a first-48-hours early access link.

Join the Waitlist → Join Discord
On Risk

The game is 85-90% complete. The Kickstarter funds manufacturing, not design completion. The rulebook exists in final draft. The components exist in prototype form. The risk profile for backers is determined by one question: can we produce this? The answer, with adequate funding, is yes. The design work is done.

Frequently Asked Questions

When does Neutronium: Parallel Wars launch on Kickstarter?
The Kickstarter campaign is planned for Q3-Q4 2026. The exact date has not yet been announced. Subscribers to the email newsletter at neutronium.games and members of the Discord server will receive the launch date announcement before it is posted publicly. Newsletter subscribers will also receive an early access link for the first 48 hours of the campaign.
What comes in the Neutronium: Parallel Wars base game?
The base game includes: 18 hexagonal territory tiles, 6 edge tiles, 4 hero miniatures, 44 artifact cards, a full set of Neutronium (Nn) tokens in denominations of 1, 2, 5, 10, and 50 (50 pieces total), 6 player boards, 1 Paradox X board, territory occupation tokens, army tokens, 1 custom D6 die, a Progress Journal, and the complete rulebook — all in a purpose-designed game box.
What are the pledge tiers for Neutronium: Parallel Wars?
Three pledge tiers are planned: Base Game (the complete game with all standard components), Collector's Edition (upgraded miniatures with detailed sculpts and foil-finish card treatment), and Designer's Edition (signed copy plus development notes documenting the 25-year design history plus a numbered prototype-era component set). Final tier pricing will be announced with the campaign launch.
Is Neutronium: Parallel Wars finished or still in development?
The game is approximately 85-90% complete at the time of this preview. The core mechanics, all 47 mechanics, the lore, the 18 territory system, and the 4-race structure are finalized. What remains is final component refinement, graphic design polish, and manufacturing preparation. The Kickstarter goal funds the first production run — not the game's development. The game already exists; the campaign makes it manufacturable at scale.