Neutronium: Parallel Wars Media Kit
Everything a content creator, journalist, or board game reviewer needs to cover Neutronium: Parallel Wars — from a one-paragraph game description ready for direct quote, to asset request instructions and preview copy policy. If you are writing about this game, this page is your starting point.
Quick Facts
- Game Name: Neutronium: Parallel Wars
- Designer: Vladislav Tsaran
- Players: 2–6
- Play Time: 30–60 minutes per session
- Age: 7+ (accessible to all ages, deep strategy ceiling)
- Status: Pre-Kickstarter, campaign targeted Q3–Q4 2026
- Website: neutronium.games
- Press Contact: Discord or email (see Designer Contact section below)
- Genre: 4X Space Strategy, Board Game
- Mechanics Count: 47 progressive-unlock mechanics
Neutronium: Parallel Wars is an independently designed, self-published game with no publisher attached. The Kickstarter campaign will be the primary funding mechanism. The designer has been working on this project for 25 years across multiple complete redesigns, arriving at the current design after extensive iteration.
Game Overview for Press
The following paragraph is cleared for direct quotation in reviews, preview videos, podcast intros, and editorial coverage:
"Neutronium: Parallel Wars is a 2–6 player 4X space strategy board game in which four alien races — Terano, Mi-TO, Iit, and Asters — compete across 13 universe cycles to reconstruct the Mega-Structure destroyed in an ancient war. Players mine Neutronium from hex territories, process it at the central Alpha Core, and use it to build military forces, economic infrastructure, and Mega-Structure components. The game features 47 mechanics that unlock progressively as players advance through the universe system, making it accessible at age 7 while sustaining strategic depth that rewards experienced adult players. One full game session runs 30–60 minutes. The complete campaign across all 13 universes is a multi-session experience."
What makes Neutronium: Parallel Wars newsworthy from an editorial perspective: it is a 25-year solo design project reaching Kickstarter for the first time; it uses a progressive mechanics unlock system — 47 mechanics total — that is unusual in the hobby board game space; and its age 7+ accessibility rating combined with its strategic depth ceiling creates an unusual cross-generational appeal that is rare in 4X games, which typically skew older. The game also has a fully developed lore system with four distinct race backstories, 13 universe cycle narrative arcs, and a central mystery about what the Mega-Structure actually does when completed.
Available Assets
The following asset categories are available for content creators and press. All assets are provided at print-quality resolution suitable for thumbnails, article headers, and video B-roll. Request via Discord or email — turnaround is typically 48 hours.
Assets not yet finalized include final box art and production component photographs. These will be added to the press kit when ready. If you need something specific not listed here — a particular angle, a specific mechanic illustrated, or a custom crop — reach out and the designer will accommodate reasonable requests.
Preview Copy Policy
Neutronium: Parallel Wars has a limited number of preview copies available for content creators in the current pre-launch cycle. The program is structured as follows:
- Digital (Tabletop Simulator): 2 copies available. TTS mod is fully implemented with all Universe 1–10 content. Worldwide eligible.
- Physical Prototype: 3 priority slots on the physical prototype. Limited to creators who can produce a playthrough video or review post. Berlin-local creators have practical logistics priority, but shipping is possible for established reviewers.
There is no embargo on preview content. If you receive a copy — digital or physical — you may publish your coverage whenever you are ready. The designer does not require pre-approval of content before publication. Honest reviews, including critical ones, are welcome and expected. If you stream a session, please add Neutronium: Parallel Wars to your stream tags so the community can find it.
For affiliate and commission arrangements tied to the Kickstarter campaign: a creator affiliate program is planned. Creators who produce pre-launch coverage will receive priority access to the affiliate link program at campaign launch. The commission structure will be confirmed when the Kickstarter campaign page goes live. For now, the only ask is standard FTC/ASA disclosure: note that a preview copy was provided at no cost.
To apply for a preview copy, join the Discord and post in the #press-media channel, or send a direct email with your channel/publication details. Include a link to previous board game coverage so the designer can confirm fit. Response time is typically 2–3 business days.
Designer Contact
Neutronium: Parallel Wars is a one-person operation. All press inquiries, asset requests, and preview copy applications go directly to the designer.
- Discord: Join the Neutronium: Parallel Wars server and post in #press-media
- Email: Available via the About page contact form at neutronium.games/about
- Response Time: 48–72 hours for press inquiries; same-day for urgent requests flagged as such
- Interview Availability: Available for podcast and video interviews; prefer async written Q&A but can accommodate live formats with scheduling lead time
The designer is based in Berlin and operates in the CET timezone. Written questions submitted in advance are preferred for interview requests — this allows more considered and complete answers than live format permits. The designer will not decline interview requests from board game media, content creators, or journalists covering the hobby space, regardless of outlet size.